G-Unot Game

The G-Unot Game is a mental game where the objective is to avoid thinking about The Game. Thinking about him constitutes a loss, which must be announced each time it occurs. If anybody listens to a track by The Game, then they lose.

Strategies
Strategies focus on making others lose the game. Strategies include The Game merchandise, playing a The Game song on the radio, CD, LP, vinyl, Bluetooth, aux, etc. Other strategies include giving The Game buzz or talking about his albums. Most of the time, the strategies are unintentional, making both people lose the game.

Variations

 * 1) Universal - Universal G-Unot is played by everyone. People who do not listen to The Game or rap overall, have a high chance of winning until they are introduced to such. Introducing someone to The Game makes them lose.
 * 2) Group - A group of mostly 2-7 people play the game. One must discuss the rules before proceeding to play. The last person to think of The Game wins. Each person must announce that they have lost when they think about The Game. Strategies do not work, as it makes the person lose as well, and sometimes to the whole group.
 * 3) G-Uno - See "G-Uno Rules".

G-Uno Rules
G-Uno works similarly to Exploding Kittens.


 * 1) A person must take a blank Uno card and write any media relating to The Game. His stage name, the name of one of his songs (with his name included, e.g.: “One Blood - The Game”), the name of one of his albums, etc.
 * 2) The player must hide the forbidden card in the drawing deck. Any person to draw such a card will lose and will be eliminated.
 * 3) Make sure there is a blank Uno card for each player except one (For example: If there are three players, there will be 2 cards with The Game on them).
 * 4) Skip cards will allow the player to skip their turn without drawing a card.
 * 5) Wild cards will allow the player to see the first three cards on top and shuffle them.
 * 6) Reverse cards and Draw cards work the same way as they would in traditional Uno.